Mastering The Outlast Trials Snitch: A Complete Guide
Struggling with The Outlast Trials Snitch mission? Learn how to infiltrate the police station, manage generators, and survive this terrifying challenge today.
Published: The Outlast Trials Wiki Editorial Team
Table of Contents
The Murkoff Facility is a place of endless nightmares, and for many newcomers, The Outlast Trials Snitch is the first true test of their survival skills. As the inaugural trial that introduces players to the brutal core gameplay loop, it sets the tone for the horrors that lie ahead. Whether you are playing solo or coordinating with a team, mastering the mechanics of this mission is essential for your progression.
Understanding how to navigate the police station, manage the generator phase, and execute the final objective is the difference between a successful escape and a gruesome end. In this guide, we will break down every stage of The Outlast Trials Snitch mission, providing you with actionable strategies to ensure you survive the trial and earn those precious rewards.
Quick Answer
"Kill the Snitch" is the introductory mission where players must infiltrate a police station, locate a prisoner, restart generators to move him, find keys to unlock gates, and finally electrocute him. Success relies on stealth, efficient generator management, and quick navigation of the procedural key puzzles.
Understanding the Kill the Snitch Trial
Before diving into the chaos, it is helpful to understand the structure of the mission. The trial takes place in a desolate police station setting. Your primary goal is to silence a prisoner—the "Snitch"—who is leaking information about Murkoff Facility. Unlike later, more complex trials, this mission serves as a tutorial for the mechanics you will use throughout your entire career in the facility.
The mission is divided into several distinct phases. Each phase introduces a new mechanic or enemy type that you must overcome. According to community reports, players who rush blindly into these zones often trigger alarms or attract enemies unnecessarily. Efficiency and patience are your best tools here.
Phase
Primary Objective
Key Challenge
Infiltration
Access the police station
Avoiding patrol enemies
Security Room
Locate the terminal
Avoiding the Screamer
Generators
Power the tracks
Managing fuel and noise
Gate Keys
Unlock pathways
Finding symbols on corpses
Execution
Electrocute the target
Managing the Warden
Preparation and Infiltration Strategies
When you first spawn into the map, your immediate goal is to enter the police station. You might be tempted to run for the front doors, but the game is designed to punish such recklessness. The front entrance is blocked, and lingering in the spawn area makes you an easy target for patrolling enemies.
To infiltrate the station effectively, look for the broken-down delivery truck to the right of the front entrance. Entering the back of this truck allows you to climb through a window, bypassing the main entrance entirely. This is the safest route for solo players.
Alternatively, you can kick in the door labeled "Jail" located across from the Cocktail Lounge. While this is faster, it creates a loud noise that will alert nearby enemies. If you choose this path, be prepared to hide immediately after entering.
[TIP]
Stealth Priority
Always crouch when moving through the police station. The sound of your footsteps is the primary way enemies detect you in this trial. If you see a notification that you are being hunted, break the line of sight and hide in a locker or under a bed immediately.
Navigating the Security Room and Holding Cells
Once you are inside, your objective updates to finding the Security Room. Follow the clear signage posted on the walls throughout the precinct. During this section, you will likely encounter a "Screamer" enemy. This enemy does not attack with melee weapons; instead, it emits a powerful sound wave that restricts your movement and vision, making you vulnerable to other threats.
When you reach the Security Room, you will trigger a short cutscene. This is a safe moment to catch your breath. After the cutscene, you must head to the holding cells to locate the Snitch.
The path to the Snitch is linear, but do not let your guard down. You will pass by hanging cup traps—these are tripwires. If you walk into them, they make noise and alert enemies to your exact location. Always look at the ground and ceiling when moving through hallways in The Outlast Trials Snitch mission.
Mastering the Generator Phase
The generator phase is often cited by the community as the most difficult part of the mission. Once you reach the Snitch and attempt to move him, the power will cut out, forcing you to restart the generators in the basement. This section requires careful resource management and spatial awareness.
You must navigate to the underground parking garage to find the generator room. The door to this area requires manual lifting, which is a slow process. Once inside, you need to find fuel tanks, bring them to the generator, and then tinker with the circuits.
Generator State
Action Required
Pro-Tip
Empty
Locate fuel tank in garage
Clear enemies before grabbing fuel
Circuit
Flip switches to turn green
Do this quickly to minimize exposure
Crank
Stop dial in the lit-up zone
Time it with the rhythm
In co-op matches, the difficulty scales significantly. You will have to manage four generators instead of two. This requires team communication. Assign one player to watch for the Warden while others focus on fueling and cranking the generators. If you are playing solo, focus on one generator at a time and use the cars in the garage as cover to break the line of sight with the Warden.
The Gate Key Puzzle and Electrocution
After successfully powering the generators, you must push the Snitch along the track. However, you will inevitably hit closed gates. This is where the game introduces a puzzle element. A TV monitor above the gate will display a symbol (such as a heart, a cross, or a star).
You must find the room marked with the corresponding symbol or simply search for the corpse that matches the clue. For example, if the TV shows a heart, you must find the corpse with a blue heart on its chest. Once found, interact with the body to pull out the key, then use it on the blue electrical panel near the gate.
The final step is the execution. Once the Snitch is positioned in the chamber, you must activate the electrocution lever. This is not a one-and-done interaction; you must hold the lever until the process reaches 100%. The Warden will almost certainly rush your position during this time.
[WARNING]
The Warden's Aggression
The Warden becomes highly aggressive during the electrocution phase. He will prioritize attacking the player operating the lever. If you are in a team, have one player operate the lever while others distract the Warden. If playing solo, be ready to run as soon as he gets close, then return to the lever when he loses interest.
Expert Tips for Survival
To consistently succeed in The Outlast Trials Snitch objectives, you need to refine your playstyle. Many players fail because they treat this like an action game rather than a survival-horror experience. You are not meant to fight the enemies; you are meant to outsmart them.
Utilize Rigs: If you have unlocked a Rig (like the Blind or Stun), use it defensively. The Stun Rig is particularly effective against the Warden when he is chasing you during the electrocution phase.
Manage Psychosis: If you encounter traps and your psychosis meter fills up, your vision will become distorted, and you will see hallucinations. Find an antidote quickly, as hallucinations can make it nearly impossible to solve the key puzzles.
Study the Map: The layout of the police station is static. While the locations of the keys and fuel tanks might shift slightly, the layout of the rooms remains the same. The more you play, the better your muscle memory will become.
For official updates and patch notes regarding gameplay changes, always refer to the official Steam page for the game.
Conclusion
Completing the first major trial is a rite of passage for every player in the Murkoff Facility. The Outlast Trials Snitch mission is designed to teach you the fundamental balance of stealth, puzzle-solving, and adrenaline-fueled evasion. By mastering the generator phase and learning how to interpret the key puzzles, you will be well-prepared for the much harder trials that await you in the higher tiers.
Remember, every death is a learning opportunity. If you fail, analyze what went wrong—was it a noisy approach? Did you get caught by the Warden? Adjust your strategy, communicate with your team, and try again. The Snitch may be the first objective, but your journey through the facility is only just beginning.
Frequently Asked Questions (FAQ)
Is The Outlast Trials Snitch mission the same for all players?
While the core objectives remain the same, the specific locations of the keys and the number of generators you need to repair will scale based on the number of players in your lobby. Solo players face fewer generators, but they also have no one to distract the Warden.
What are the rewards for completing The Outlast Trials Snitch?
Completing the trial rewards you with experience points (XP), cash, and tickets. These are essential for leveling up your character, unlocking new Rigs, and purchasing cosmetics to customize your inmate.
How do I deal with the Warden in the final stage?
The Warden is attracted to the electrocution lever. The best strategy is to pull the lever until he gets close, then run away. Once he loses interest, return to the lever. Repeat this cycle until the progress bar reaches 100%.
Is it possible to complete The Outlast Trials Snitch solo?
Absolutely. While the game is designed with cooperative play in mind, solo players can complete all trials. It requires a more patient, stealth-oriented approach, as you have no teammates to act as a distraction.