The Outlast Trials Beguile The Children Guide: Survival Tips
Master the Beguile The Children trial in The Outlast Trials. Discover essential strategies, projector locations, and tips to survive the Fun Park challenge.
Published: The Outlast Trials Wiki Editorial Team
Video Guide
Beguile The Children - Outlast Trials Full GuideTable of Contents
Surviving the horrors of the Murkoff Facility is no small feat, but the Beguile The Children trial offers a particularly chilling test of your nerves and navigational skills. As one of the more complex objectives in the Fun Park map, this mission requires precision and quick thinking to avoid the clutches of Mother Gooseberry and her twisted creations.
Understanding how to efficiently complete the Beguile The Children trial is essential for any Reagent looking to secure a high grade. This guide breaks down the core mechanics, objective flow, and survival tactics you need to master this map and escape with your sanity—and your life—intact.
Understanding the Objective Flow
The core of the Beguile The Children trial revolves around manipulating film reels to uncover specific symbols. You begin in the auditorium, where a short film sets the stage. Your ultimate goal is to identify four symbols and input them into the keypads located in the auditorium area.
Unlike linear missions, this trial relies on randomized spawning for both the projectors and the specific reels required. According to community reports, while the general layout remains consistent, the locations of the projectors shift between the basement, the first floor, and the second floor of the Fun Park.
The Objective Process
Step
Action
Objective
1
Enter Auditorium
Watch the intro video to unlock the doors.
2
Locate Projectors
Find the three active projectors across the map.
3
Insert Reels
Place the corresponding film reels to reveal symbols.
4
Memorize Codes
Note the symbols (Fire, Bunny, Diamond, etc.) shown.
5
Input Symbols
Return to the auditorium and enter the four codes.
Mastering Projector Navigation
One of the biggest challenges in this trial is the constant threat of enemies while you are occupied with the film reels. Players often find themselves backtracking due to poor planning. To succeed, you must treat the map as a series of zones rather than a singular space.
Community-shared maps indicate that the Fun Park is divided into distinct sections. When you start the trial, do not rush. Take a moment to clear the immediate area of threats. If you are playing solo, using rigs like the Blind Rig can provide a crucial "safe zone" when you need to focus on the projector puzzle without being interrupted.
Projector Spawn Dynamics
Randomization: Projectors do not always appear in the same rooms. Always check the corners and side rooms of each floor.
The "Tutorial" Reel: The first reel you interact with serves as your guide to the mechanic. Use this to understand how the symbol reveal works before tackling the more dangerous, randomized sections.
Floor Management: There is typically one projector per floor. If you find one on the ground floor, move systematically to the basement or the second floor to maximize your efficiency.
Combat and Stealth Strategies
In The Outlast Trials, stealth is your best friend, but sometimes confrontation is inevitable. When you are carrying a film reel, your movement is restricted, and you cannot use your primary rig or defend yourself effectively.
If you find yourself being hunted, drop the reel in a safe, known location (like near a window or a stairwell) rather than carrying it into a dead end. This allows you to lure enemies away, lose them, and return to your objective without losing progress.
Recommended Loadout for This Trial
Tip
Rig Selection
For Beguile The Children, the Blind Rig is highly recommended for solo players. It allows you to create a temporary barrier between you and hostile entities like the Pusher, giving you the seconds needed to input a code or swap a film reel.
Enemy Type
Threat Level
Recommended Action
Mother Gooseberry
High
Hide or use a distraction; do not engage.
The Pusher
Medium
Keep your distance; use the Blind Rig if cornered.
Grunts
Low
Use environmental obstacles to break line-of-sight.
Avoiding Common Pitfalls
Many players fail this trial because they rush the final input phase. Once you have your four symbols, returning to the auditorium is the most dangerous part of the mission. Be aware that an X-pop (a specialized enemy) often spawns near the exit gates.
Always check your surroundings before pressing the final button. If you input the wrong symbols, the result is an immediate failure, which is a frustrating way to end a successful run. Double-check your notes—or better yet, use the in-game ping system to mark which symbols you have already confirmed.
Q: Do the symbols for the Beguile The Children trial change every time?
A: Yes, the symbols and the locations of the projectors are randomized in each playthrough. Always verify the symbol revealed by the projector during your current run rather than relying on previous attempts.
Q: How many projectors do I need to activate?
A: You need to find and activate three projectors in addition to the initial tutorial projector. This will give you the four symbols required to complete the trial.
Q: Is it better to play this trial solo or in a group?
A: Both have their merits. In a group, you can designate one person to watch for enemies while others focus on the projectors. Solo play requires more stealth and resource management but allows you to control the pace of the trial.
Q: What happens if I input the wrong code in the auditorium?
A: If you input the incorrect sequence, the system will trigger a lethal trap. Ensure you have correctly identified all four symbols before attempting to finalize the objective.